The Rise of Things
End-user computing devices have followed a trajectory of faster, smaller, and cheaper for several decades: adding better connectivity, more natural interfaces, but largely remaining a device with a screen and human input device. This model is breaking down as computation and connectivity collide with ordinary real-world things. These things often have existing physical methods of interacting with them that we culturally don’t want to change or no interface at all.
Continue reading at Virtualization Journal
This post is brought to you as part of the VMware Software Defined Enterprise, which provides resources and solutions for the software defined world. Join the conversation on Facebook and Twitter.